Software manufacterers always advise you to read the instruction manual first . Set the screen on fire with this awesome Visual FX trick in Sony Vegas pro 9. Mar 26, SONY VEGAS PRO 9 MANUAL ENGLISH -- | PDF | 56 | | 27 SONY VEGAS PRO 9 MANUAL ENGLISH The main topic of this particular. After Vegas® Movie Studio™ software is installed and you start it for the first time, the Sony Creative Software Inc. respects your privacy and is committed to.
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PlayStation is a registered trademark and PSP is a trademark of Sony . Setting up an XDCAM Device. TABLE OF CONTENTS. 9 . MAGIX proudly introduces Vegas Pro Edit Steam Edition, a full-featured nonlinear editor ( NLE). The information contained in this manual is subject to change without notice and Sonic Foundry and Vegas Pro are trademarks of Sonic Foundry, Inc. All other 9. Repeat steps until you have the starting points of the voice-over and. Sony vegas pro 9 manual pdf. DownloadSony vegas pro 9 manual pdf. Free Pdf Download No special construction considerations. This includes all the.
This tutorial explains what rotoscoping is, and how to do it, despite him not doing it, in Sony Vegas Pro. Skills in this Class: You just clipped your first slide! For example, you could pan across an image or zoom in to simulate camera motion. Performs video processing using 8-bit arithmetic and in the video studio RGB, or color space. The name can be edited here or in the corresponding field in the Edit Details window.
Click an event to select it. Select events and drag them along the timeline to move them. The Selection tool can draw three types of selection boxes: Type Description Free Selection The default behavior of the tool: This method is good for selecting a group of events that are close together.
All of the events that are inside the region will be selected. The Envelope tool is designed to manipulate envelopes in events. Selection To use the Selection tool. With the Envelope tool selected. Envelope To use the Envelope tool. Split Trim Tool Use to split an event at the point you click and trim the event in the direction you drag eraser mode.
The Selection tool is designed to select multiple events across tracks by drawing selection boxes around the events you want to include. Time Zoom Use this mode to zoom horizontally without changing the vertical magnification. Type Description Vertical Can be used to easily select all events that occur within a time range. You can use the zoom tool to change the magnification of the Vegas Pro project. Use this mode to zoom into a section of your Vegas Pro project horizontally and vertically at the same time.
Drag the mouse over the area you want to magnify. The horizontal selection box automatically selects all events on a track that is touched by the selection box.
Clicking the right mouse button will toggle through the three types of selection boxes. A dotted rectangle is drawn around the area. Zoom To use the Zoom tool. Horizontal Can be used to easily select all events on a single or multiple adjacent tracks. Select an area of the timeline that you want to magnify. Track Height Zoom Use this mode to zoom vertically without changing the horizontal magnification.
Before zooming. While holding the left mouse button. The vertical selection box automatically selects all of the tracks between your first mouse click and where you draw the selection box. Click the Zoom button in the corner of the timeline to temporarily change the cursor into the Zoom tool. To change the type of selection box you are using. Time Display The Time Display window shows the current cursor position. Clicking anywhere in the project with the Zoom tool will zoom out so that the entire project fits in the timeline.
For example. Next Tool selects the Envelope tool. Right-click the window and choose a command from the submenu to change the display format. Background Color Choose Custom to specify the color that will be used to display the background of the window. Previous Tool selects the Normal tool.
Text Color Choose Custom to specify the color that will be used to display the text in the window. You can change the color scheme on the Display tab of the Preferences dialog. Item Description Time at Cursor Displays the current cursor position using the current time format. MTC input. Changing the Time Display window colors affects only the current color scheme. MTC output. The cursor moves in larger steps than with a regular drag. Scrubbing with the playhead Drag the playhead edit point.
A scrub control and playback rate slider is also available below the track list. Scrubbing You can use scrubbing to scroll playback of your project at varying speeds. Track List The track list displays all of the audio and video tracks in your project and contains the master controls for each track.
Item Description J Scrub reverse mode. Press again to accelerate the playback rate. The mouse pointer is displayed as a. Press and hold K while pressing J or L to emulate a shuttle knob mode.
Scrubbing with the keyboard Press the J. L Scrub forward mode. Drag left or right to scrub playback. Using the scrub control in the track list Drag the scrub control to shuttle forward or backward from the cursor position to find an edit point.
K Pause. You can drag the Normal Rate indicator below the scrub control or double-click the label to type a playback rate to adjust playback speed when you click the Play or Play from Start button. Hover over the cursor in an area of the timeline that does not contain an event and press Ctrl. Timeline The timeline is the main part of the Vegas Pro window where you will be doing most of your work.
Double-clicking the vertical scroll bar will zoom the project out so that as many tracks as possible will be displayed. Time ruler Displays the time in the format you select. This area contains the drawn events on each track. Vertical scroll bar Drag the scroll box to pan the view of the project up or down. Marker tool Click the Marker Tool button in the top-right corner of the timeline to navigate and edit multiple selected markers.
The majority of the window consists of actual track space. Horizontal scroll bar Drag the scroll box to pan the view of the project left or right. Double-clicking the horizontal scroll bar will zoom the project out so that the entire length of the project will be displayed. Marker Bar The marker bar displays markers that you add to your project. A shortcut menu is displayed when you right-click the marker bar: Item Description Loop Playback Sets the time selection range to repeat the music when played.
You can zoom the project in and out by dragging the edges of the scroll box. Set Selection to Project Sets the loop region to the ends of the project. Snap to Grid Select this command to force elements in the timeline to snap to the grid. Snap to Markers Select this command to force elements in the timeline to snap to markers. They can be used to indicate sections of projects. The grid is defined in units of time. Set Selection to View Sets the loop region to the visible edges of the timeline.
For information about inserting markers. Zoom tool Click the Zoom Tool button in the corner of the timeline to temporarily change the cursor into the Zoom tool. Markers are a handy way to ease navigation in the timeline.
Quantize to Frames Forces edits to occur on frame boundaries. If the entire project is displayed. Select Loop Region Creates a time selection based on the current loop region.
Enable Snapping When snapping is enabled. Stop Stops playback or recording and returns the cursor to its starting position. Play Starts playback from the cursor position. During project playback. Play from Start Starts playback from the beginning of the project regardless of the current cursor position.
When you stop playback. If no tracks are armed. Pause Pauses playback and leaves the cursor at its current position. Button Name Description Record Starts recording on all armed tracks.
Loop Playback Plays only the events in the loop region in a continuous mode.
Grid Spacing Choose a command from the submenu to set the spacing of vertical grid lines along the timeline. In this mode. Video tracks will be mixed to the Video Preview window. Item Description Snap to All Events Select this command to force elements in the timeline to snap to the ends of events on other tracks. Use to rearrange events on the timeline. Normal Edit Tool Select this button to perform event editing. Zoom Edit Tool Magnifies the current project. Next Frame Moves the cursor to the next frame.
Envelope Edit Tool Select this button when you want to edit multiple envelopes without moving the events. Use to move an event on the timeline without moving the underlying media. Click the down arrow and choose a tool from the menu to select the mode that will be used for editing events. Go to End Moves the cursor to the end of the project. Use to slip an event's media without moving the event on the timeline.
Use to make events longer or shorter while changing the velocity of the media to create fast. Click and hold the Previous Frame and Next Frame buttons to move the cursor multiple frames. Previous Frame Moves the cursor to the previous frame. Selection Edit Tool Select this button when you want to select multiple events.
Use to trim the ends of events. Use to split an event at the point you click and trim the event in the direction you drag eraser mode. Trim End Trims the end of the selected event to the cursor. Button Name Description Trim Trims a time selection. Viewing the status bar From the View menu.
Trim Start Trims the start of the selected event to the cursor. Auto Ripple Select this button and choose a mode from the drop-down list to automatically ripple the contents of the timeline following an edit after adjusting an event's length. Split Click to split an event. To change the recorded files folder. Insert Marker Adds a marker at the cursor position.
Lock Envelopes Select this button if you want envelope points to follow an event to Events when it is moved along the timeline. Ignore Event Grouping Select this button to override event groups without removing the groups. Lock Locks an event so that it cannot be moved or edited. The status bar displays help text when your mouse is over menu items. Automatic Crossfades Select this button to automatically create a crossfade when two or more events overlap.
Insert Region Adds region tags at each end of the selection. When the check box is selected. Clear the check box to display the docking area at the bottom of the Vegas Pro window.
You can dock several windows in the same area of the screen. You can also create multiple floating docks to organize your Vegas Pro windows. These docks can float over the Vegas Pro window or — if you have a dual-monitor video card — on a secondary monitor. Click again to restore the window to its previous size. Drop near the top of the window to create a tabbed window or a new docking area.
Drop at the top of the window to dock the window at the top. When the Allow floating windows to dock check box on the Display tab of the Preferences dialog is cleared. Drop at the bottom of the window to dock the window at the bottom. Up Opens the folder one level above the active folder. The Favorites folder contains links to folders that you use most often. Contents Pane Displays the folders and media files contained in the active folder.
Add to Favorites Adds the selected folder to the Favorites folder in the tree view. Delete Deletes the selected folder or file. Address Bar Displays the path to the current folder. If you insert a new CD or other removable media. Like the Project Media window. Stop Preview Stops the playback of the selected media file. Auto Preview Automatically preview media files when you click them in the Explorer window. Start Preview Plays the selected media file.
Tree View Displays all of the available files and folders where you can find media files. Refresh Refreshes the contents of the active folder. Views Allows you to change the way the files are viewed in the list view. Adding regions from a file to the timeline When Regions is selected in the Explorer window. Click the down arrow next to the Views button the Explorer window. This folder contains shortcuts to folders that you use often. You can drag a region to the timeline to create an event using a portion of a file.
You can save regions and markers in a media file using the Trimmer window. Browse to the folder you want to add. The Trimmer Window The Trimmer window is a good place to edit any media file. Favorites are saved in the following file: Deleting a folder from Favorites deletes only the shortcut to the folder.
Select the Favorites folder. The file is saved whenever you close the Explorer window or exit the application. Right-click the folder and choose Add Folder to Favorites from the shortcut menu. A shortcut to the folder is added to the Favorites folder. To see this file. When a media file is placed in the Trimmer window. You can copy the file to different computers or user accounts to migrate Favorites settings.
Right-click the folder you want to delete and choose Delete from the shortcut menu. This window is also useful when editing frame by frame for synchronizing audio.
The playback includes any effects that you have applied to it. The Video Preview window displays a project's video output at the current cursor position during editing and playback. Right-click anywhere in the window to display a shortcut menu with Video Preview window options. This window provides an alternate method for working with events. You may sort.
The Edit Details window displays a database for all of the media in your project. It shows information about how files in the project are being used and allows you to modify many of those properties. You can add media. You can use the Project Media window to collect and arrange all the media you will use in your project.
The thumbnail images in the right pane represent each of the existing presets for the selected transition. The left pane lists each of the available transitions organized in folders. Hover your cursor over a preset to see an animated example. You can type in the Search plug-ins box to find plug-ins. Use this window to choose and preview transition effects that you can use to control how a video event begins or ends. The left pane lists each of the available video effects organized in folders.
Click the Expand and Collapse buttons to open and close the folders. The thumbnail images in the right pane represent each of the existing presets for the selected effect. You can drag a preset thumbnail to a track. You can use this window to add text. The thumbnail images in the right pane represent each of the existing presets for the selected generator. You can drag a preset thumbnail to a track to add media. For more information about using generated media. The left pane lists each of the available media generators organized in folders.
The thumbnail images in the right pane represent each of the existing presets for the selected compositor. You can use this window to add compositing effects. Video FX. This window also allows you to rename and reorganize plug-ins. The left pane lists each of the available compositors organized in folders.
To add effects quickly. You can use this window to access effects and effects packages that can be applied to events. Broadcast Colors. When you broadcast a project that contains out-of-gamut out-of-range colors.
Color Corrector. Color Corrector Secondary. Broadcast video uses a narrower range of color than the RGB you see on your computer. Choose a setting from the drop-down list to choose which scope you want to display.
Use the scopes to analyze your video and adjust accordingly with the Brightness and Contrast. Use the Surround Panner window to pan tracks. The Media Manager maintains a database of your media. If you're not using the Media Manager. ACID metadata. Clear the check box to turn off the Media Manager and prevent it from starting with the application.
You can use this window to import. The Mixing Console window provides an integrated view of all tracks and busses in your project using the appearance of a traditional hardware-based mixer. XAVC S.
Panasonic P2. The Loudness Meters provide data about an audio file's momentary loudness. The Integrated box displays a numeric representation of the integrated loudness and includes an over-target indicator.
The Momentary box displays a numeric representation of the momentary loudness. True peaks are calculated using a higher sample rate than peaks in the Master Bus window for increased accuracy. The indicator is reset when you restart playback. The Loudness Range measurement provides a standardized method of determining the dynamic range of the signal.
The Short box displays a numeric representation of the short-term loudness. The meters display real-time values for each of the following measurements: You can use these values when mastering for broadcast to ensure compliance with loudness standards such as the CALM Act.
The True Peaks indicator shows you whether the target loudness has been exceeded. Choosing a loudness scale To change the scale of the meter. When the Master bus mode drop-down list on the Audio tab of the Project Properties dialog is set to 5. Loudness is recalculated whenever you start. When the Master bus mode drop-down list is set to Stereo. Choosing a metering mode To change the mode of the meters. The over-target indicators will be triggered if the target values for Integrated and True Peaks meters are exceeded.
The statistics on the left side of the window display the last-calculated values and are reset when you restart playback. Choosing a wide range allows you to see low-level signals at the expense of precision display at high levels. You can reset the values by right-clicking the Loudness Meters window and choosing Reset Metering Engine from the shortcut menu. If you want to force a recalculation.
When True Peak Blocking Filter is selected. Please note that true peaks are calculated using a higher sample rate than peaks in the Master Bus window for increased accuracy. To enable filtering. Peak levels may be miscalculated if audio signals are asymmetrical or if a DC offset is present.
Chapter 4 Working with projects A project. A project file is not a multimedia file. It contains pointers to the original source files, so you can edit your project nondestructively — you can be creative without worrying about corrupting your source files. You can quickly create a project by clicking the New button on the toolbar. The project will use the default settings, but you can use the Project Properties dialog to edit the settings later.
For more information, see "Setting project properties" on page From the File menu, choose New. The New Project dialog is displayed.
Use the New Project dialog to set your project properties. Click OK to create the project. Setting project properties Use the Project Properties dialog to control the default settings and store information about the current project. From the File menu, choose Properties to display the dialog. Select the Start all new projects with these settings check box to use the current settings whenever a new project is created.
Video Use the Video tab to adjust the video format of your project.
You can also click the Project Video Properties button on the Video Preview window to display this tab. Allows you to select a preset template to automatically configure the controls in the dialog. You may also manually change the settings and save them as a custom template for future use. To create a new template, enter a name in the text box and click the Save Template button.
The new custom template name is added to the drop-down list. To set your project properties to match the properties of an existing media file, click the Match Media Settings button and browse to the file you want to use.
Determines the frame size of your final movie when rendered. The maximum frame size is x Determines field order of the frames when drawn on the screen. Select this option when viewing the video on a computer. This option ignores interlacing. Select this option also called odd or field A for video that will be viewed on a television. Select this option also called even or field B for DV output or if Upper field first produces jittery or shaky output.
Choose a setting from the drop-down list to change the pixel aspect ratio of your project. Computers display pixels as squares, or a ratio of 1.
Televisions display pixels as rectangles ratios other than 1. Using the incorrect setting can result in distortion or stretching. Choose a setting from the drop-down list to rotate your project's output. Use output rotation to edit projects for display in portrait rather than landscape or inverted orientation:.
In this example, the video was shot with the camera tripod rotated 90 degrees. However, with the project output unrotated, the video is pillarboxed within the standard landscape frame. If you want to rotate a media file's orientation, you can use the Rotation drop-down list on the Media Properties dialog.
For more information, see "Creating rotated projects" on page Frame rate. Choose a setting from the drop-down list to change the frame rate of your project. In many parts of the world, including Europe and much of Asia, the television standard is PAL at 25 fps. Choose a setting from the drop-down list to create a stereoscopic 3D project, or choose Off to create a 2D project. For more information, see "Setting up your stereoscopic 3D project" on page Choose a setting from the drop-down list to indicate whether you want to perform video processing compositing, scaling, previewing, rendering, and most video plug-ins using 8-bit or bit, floatingpoint arithmetic.
Performs video processing using 8-bit arithmetic and in the video studio RGB, or color space. Performs video processing using bit arithmetic and in the video color space. Performs video processing using bit arithmetic and in the full-range color space. The bit floating point settings allow greater precision for processing video, but require significantly more processing power than working with 8-bit video.
Color media. When you choose bit floating point full range from the Pixel format drop-down list, you can choose a compositing gamma value. The default setting when you choose bit floating point full range from the Pixel format drop-down list. Processing in 8-bit video is always performed using a setting of 2. Choose the reference view transform to use for the project. For more information, see "Enabling color management in your Vegas Pro project" on page Choose a setting from the drop-down list to set the quality of the rendered video.
Unless you have specific performance problems, choose Good. Choosing Best can dramatically increase rendering times. Good uses bilinear scaling without integration, while Best uses bicubic scaling with integration.
If you're using high-resolution stills or video that will be scaled down to the final output size, choosing Best can prevent artifacts. Some file formats allow you to associate a video rendering quality setting with a custom rendering template. Final rendering template settings override the Full-resolution rendering quality setting in the Project Properties dialog.
For more information, see "Custom rendering templates" on page Choose a setting from the drop-down list to choose the curve that is used to blur frames when you add a motion blur envelope to the video bus track.
For more information, see "Video bus track" on page Motion blurring creates the illusion of motion on individual frames much like using a long exposure time and can make computergenerated animation appear more smooth and natural. Gives more weight to the central frame in the blur and less weight to the outer frames. A bell-shaped curve is used between the central and outer frames. Gaussian blur is the best choice in most situations where blurring is required. Gives more weight to the central frame in the blur and the least weight to the outer frames.
A linear slope is used between the central and outer frames. Uses an equal weighting for all frames, essentially averaging the frames in the blur.
The Gaussian asymmetric , Pyramid asymmetric , and Box asymmetric settings use only the left half of each curve, from the central frame back. Asymmetric settings create a hard leading edge with a trailing blur behind the moving object. Choose a setting from this drop-down list to determine the method used to render effects and deinterlace the two fields that make up a frame. Performs no deinterlacing.
Uses contents from both fields and works well for high-detail, low-motion video. Uses a single field at a time and works well for high-motion, low-detail video. No deinterlacing occurs in the Draft and Preview video preview modes. The Good and Best modes apply the selected deinterlacing method.
Select this check box if you want Vegas Pro to scale images or adjust interlacing to allow media files to work better with your project. This setting will correct for the following types of inconsistencies: When the check box is cleared, source media files are processed with their native settings. Prerendered video files are saved to this folder so that you don't need to rerender the project every time you view it.
For more information, see "Selectively prerender video" on page If you want to change the location of the folder, click the Browse button and choose a location. Ideally, this location should be on a different hard drive than the one where your operating system is installed.
Prerendered files can consume significant drive space. DV requires approximately MB per minute. Choose Stereo from the drop-down list to create a two-channel stereo project.
Choose 5. For more information, see "5. Enter the number of stereo busses for the project. For more information, see "Adding audio busses" on page Select a setting from the drop-down list to specify the number of bits used to store each sample. Higher values will increase the quality of playback and any recordings that you make. Choose a setting from the drop-down list to determine the accuracy with which audio files will be resampled to match your project settings.
The Resample and stretch quality setting also determines the quality of processing when time-stretching audio events. For more information, see "Editing event properties" on page Select this check box if you want to apply a low-pass filter to each track in a 5.
Applying a low-pass filter approximates the bass-management system in a 5. Before rendering your surround project, check your surround authoring application's documentation to determine its required audio format. Some encoders require a specific cutoff frequency and rolloff, and your encoder may require that no filter be applied before encoding. Choose a frequency from the drop-down list or type a frequency in the box to set the frequency above which audio will be ignored by the LFE channel.
Choose a setting from the drop-down list to determine the sharpness of filter's rolloff curve. Best produces the sharpest curve. When you record audio tracks, your recorded files are saved in a single folder. If you have not specified a location, you will be prompted for the location where you want to save your recorded audio when you click the Arm for Record button in the track header:.
Ruler Use the Ruler tab to change the format used to display the timeline ruler. Vegas Pro also sends tempo information to tempo-aware audio plug-ins. Choose a setting from the drop-down list to choose how you want the Time Ruler to be displayed. You can change the format at any time after project creation.
For more information about each time format, see "Time ruler" on page Enter the desired starting time for the project. For example, the ruler can be offset to start at 1 hour for timecode synchronization purposes. Enter your project tempo in Beats Per Minute.
Select the Import at project tempo check box on the Audio tab of the Preferences dialog if you want ACID loops to be stretched to match the project tempo when you add them to the timeline or preview from the Explorer window. Clear the Import at project tempo check box if you want to ignore tempo information. Specify the number of beats in each measure. Specify the note that receives one beat. For example, if this value is four, then a quarter note gets one beat.
However, not all CD-R drives support this feature. Check your CD-R drive documentation to determine if your drive will write these codes.
Enter the code in this box, and the codes will be written to the CD along with the rest of the project. Universal product codes are administered by GS1 US: Enter a number in the box or to specify the track number of the first track. Specifying a value other than one will produce a valid Red Book CD, but some audio CD players may be unable to play the disc. Opening a project or media file From the File menu, choose Open to open a media file or Vegas Pro project.
You can open multiple Vegas Pro projects by launching another instance of the application if your computer has enough resources. From the File menu, choose Open. The Open dialog box is displayed. Choose the folder where the project you want to open is stored: Select a file in the browse window or type a name in the File name box.
Detailed information about the selected file appears at the bottom of the dialog box. Click Open. If you have not saved the current project, you will be prompted to save your changes. Adding a Vegas Pro project to the current project nesting Nesting allows you to add a Vegas Pro project to the timeline of another project.
Nesting can help you organize a timeline or create other effects. For more information, see "Nesting projects" on page Use nested projects to organize a project that uses extensive compositing.
Perform either of the following actions to nest a Vegas Pro project within the current project: The file is added to the Project Media window and an event is created where you drop the project in the timeline or at the cursor position before you opened the Import Media dialog. Choose the folder where the file you want to open is stored: The file is added to the Project Media window and an event is created. The event is created at the cursor position in the selected track, or a new track will be created if no tracks of the appropriate type exist.
For example, if your current project contains three audio tracks when you open an AVI file, a video track will be created for the AVI. Opening a still-image sequence If you've exported a video clip as a still-image sequence using another application a 3D-rendering application, for example , you can add the sequence to the Vegas Pro timeline as a single event.
Choose the folder where the sequence you want to open is stored: Select the first image in the sequence or the image you want to use to start the event.
Select the Open sequence check box. In the Last image box, type the number of the last image you want to open.
Click Open to display the Media Properties dialog, where you can view or edit information about the sequence. For more information, see "Viewing or changing media file properties" on page Click OK. A new event is created at the cursor position in the selected track a new track will be added if no track is selected.
Each image in the sequence will be displayed for one frame. From the File menu. Vegas Pro makes it easy. For more information about creating Red Book CDs. Choose the folder where your CD Architect project file. If you have not saved the current project. If you have a project that you'd like to display in a rotated format. Creating rotated projects The use of rotated displays — monitors that display vertical media — has become increasingly popular: Select a project file in the browse window or type a name in the File name box.
If you want to display your project in portrait tall mode. The Media Properties dialog is displayed. Edit the properties for each of your media files to set its rotation as needed: Create a new project. Right-click a media file in the Project Media window and choose Properties from the shortcut menu.
Because the media hasn't been rotated yet. Add your media files to your project. Choose a setting from the Rotation drop-down list to indicate the direction you want to rotate your media. In this example. Set your project properties as needed. When the check box is cleared. Save your template for later use.
Click the Custom button. Nesting can help you organize a timeline or create other effects: Windows Media Video is a good choice. Render your project to any supported rendering format. Edit your project as needed. Nesting projects Nesting allows you to add a Vegas Pro project to the timeline of another project.
Drag your clips from the Project Media window to the timeline to create events. To render a portrait-oriented file for viewing on a computer without a rotated display. Clear the Use project output rotation setting check box and render your file. Click OK to close the Media Properties dialog and save your changes. In the Render As dialog. To rotate multiple files quickly.
To avoid building proxy files. If you nest a 5. Audio proxy files can be offline if you cancel rendering when adding a nested project.
You can apply color correction to each shot within the scene and then apply color correction to the entire scene in the master project. A new Vegas Pro window will open to allow you to edit the project. You can edit the nested project's events just like any other event on the timeline: From the Tools menu.
The file is added to the Project Media window and an event is created where you drop the project in the timeline or at the cursor position if import or use the Explorer to open a project file. Creation of backup files is independent of automatic project saving. Choosing a project from this list allows you to quickly return to work on that project.
You can use the General tab in the Preferences dialog to turn the recently used file list on or off and to specify how many files should be displayed. General Tab" on page General Tab" on page Saving a project From the File menu. Opening a recent project A list of recently used project files is maintained at the bottom of the File menu. The first time you save a project. When you save a project. Automatic project saving A backup copy of your project is automatically saved every five minutes.
Select the drive and folder where you want to store the project. If you prefer not to autosave your project. If your system crashes. If you want to keep the previous version of your project before you made changes. When a Vegas Pro project is saved. Backup files are saved in the location specified in the Temporary files folder box on the General tab of the Preferences dialog. Saving and renaming a project Save As From the File menu. Files are saved with the. Type a name in the File Name box.
Media files that are saved in folders below the project folder are not copied. Select the Copy media with project check box if you want to create copies of each of the project's media files in the same location as the project file. If you selected the Copy media with project check box. Click the Save button.
Your project will be scanned to determine how much of each media file is being used and those regions will be rendered to new media files. Any project media files from folders outside the project folder are copied to the project folder. The amount of time specified in the Extra head and tail setting will be added before and after the media file to allow subsequent edits. All events are then updated to point to the new files. Also saved is project information. This text description can then be imported into a database or text application for modification or other purposes.
This allows you to collect all of a project's assets in a single location. Extension Format Name Description. From the Save as Type drop-down list.
ACID 5. Sound Forge 8. The check box will be unavailable if you haven't saved your project or if you're rendering using a third-party file-format plug-in. Save your Vegas Pro project. Perform the procedure described in the Rendering Projects topic to choose the file type and location for rendering your files.
The newly rendered files will match the source files' properties as closely as possible: The project information in the rendered file is a reference to a project file only. If you modify the project file after rendering. Project references in rendered files When your Vegas Pro project uses media that was rendered with an embedded project path reference. Perform one of the following actions: To edit a project using a path reference.
In previewing your Vegas Pro project. The project must be saved before you can embed the project reference in the rendered file. Because of the lossy nature of other video formats. Render the edited project using the same name as the original media file and close the editing application.
To edit a source project using a computer other than the computer where the project was created. The information from the Title box of on the Summary tab of the Project Properties dialog is used by default. The Upload to YouTube dialog is displayed. If you have a Gmail address linked with your YouTube account. If the media files do not use the same file path as on the computer where the project was created. An ACID. Vegas Pro. Sharing a project online From the File menu.
Edit the project as necessary. If you're editing an existing track. Type a title to identify your video in the Title box. Uploading your movie to YouTube When you're done with your movie. From the shortcut menu. If you don't already have an account. This feature requires that you have a YouTube account. The information from the Comments box on the Summary tab of the Project Properties dialog is used by default. Type a description of your movie in the Description box.
The category you choose is used to classify videos on the YouTube site. Public videos can be seen by any YouTube user. These tags will be used when searching YouTube. Type keywords you want to associate with your movie in the Tags box.
After your movie has been uploaded. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to be well s This clip presents a general introduction to the Sony Vegas Pro 8 brightness and contrast filter. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sur In this clip, you'll learn how to apply watermarks to your videos in Sony Vegas Pro.
Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to be well Watch this video to learn how to add a flame into your video using Sony Vegas editing software.
This is a simple, but very impressive, visual effect. Learn how to use masking techniques within Sony Vegas Pro to create clones of a person or object within a digital video. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you'r This clip presents a brief overview of how to import and render video within Sony Vegas Pro.
Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to Learn how to color grade your Call of Duty: Black Ops videos with the latest version of Sony Vegas Pro! Whether you're new to Sony's popular non-linear editor or a seasoned video professional just looking to better acquaint yourself with the program and its various features an See how to create a simple spotlight effect in Sony Vegas Pro.
In this clip, you'll learn how to create and apply a muzzle flash effect in Sony Vegas Pro for simulated gun fights and shootouts. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a fe In this clip, you'll learn how to export high-quality, high-definition video from Sony Vegas Pro 9 for use on YouTube.
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Even with so many awesome real life weapons out there that wreak jaw-dropping damage and explosions, boys and men everywhere still grovel at the feet of lightsabers, that mystal and unfortunately made up weapon touted by Jedi in the "Star Wars" movies. If you've never outgr Have Sony Vegas, but don't know all that it can do, like masking? Well, this video tutorial about masking in Vegas Pro 9 will get you started in movie visual effects. As in the video, you can give an illusion that there is a real tank in your backyard with masking.
See how to If you own Sony Vegas, a good editing technique to learn is tracking motion. Track motion is the ability to rotate, scale, and skew an object in 3D perspective. This is great for making intros, titles, animated pictures in your homemade videos and much, much more.
See how to t Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure Want to make a video clip appear as though it's being displayed by an old CRT television set? Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video profes This is a quick tutorial on how to create kind of a cool looking color splash on your videos using Sony Vegas Pro 9.
Choose a certain color to stand out in the video all while the rest of the video is in black and white. Whether you're completely new to Sony's popular nonlinea Prepare two video clips which are on entirely the same scene or spot. Shoot the first video clip so that the actor enters and leaves the scene from the left. Then, shoot the second video clip so that the actor enters and leaves the scene from the right. On your Sony Vegas Pro There aren't a lot of Boris Red tutorials out there, so make sure you watch this one on motion tracking.
Learn four-corner pin tracking in Boris Red, which is a great compositing and effects program plug-in for Sony Vegas. See how to create a fisheye look in Sony Vegas Pro Creating a curved video look, also known as the fisheye look, is one of the easiest camera tricks possible, and can also be done with your editing software. It's commonly used in skateboarding videos, but be done for any low budget indie film.
See how to create a fisheye look Learn how to restore your lost data with Sony Vegas video editor. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to be well served by this free Learn how to use the snow filter in Sony Vegas 9 or 10!
Whether you're new to Sony's popular non-linear editor or a seasoned video professional just looking to better acquaint yourself with the program and its various features and filters, you're sure to be well served by this Learn how to add a video effect to your video in Sony Vegas video editor. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to be well served by t In this clip, learn how to perform simple video editing with Sony Vegas video editor.
Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to be In this clip, you'll see what it takes to create flashy, eye-catching intro sequences in Sony Vegas.
Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're This tutorial shows you another example of creating an intro kinda!
In this quick Vegas-user's guide, you'll learn how to create a typewriter effect. Whether you're completely new to Sony's popular nonlinear editor NLE or are a seasoned digital video professional simply looking to pick up a few new tips and tricks, you're sure to be well ser This Vegas-user's guide offers a general introduction to the everuseful RAM preview option.