Feb 1, Adventurer Conqueror King System - Your Journey from Adventurer to King Begins Watermarked PDF + Softcover Color Book (Standard). Jan 28, Watermarked PDF + Softcover Color Book (Standard) Open up the hood of the Adventurer Conqueror King System™ and gain new insights. Jan 13, PDF ebooks: Adventurer Conqueror King System (retail price $10): The complete corebook with comprehensive, integrated support for play.
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Adventurer Conqueror King System is distributed to the hobby, toy, and comic trade .. The Adventurer Conqueror King System (ACKS) is a set of rules. Adventurer Conqueror King - PDF Download. Autarch's Adventurer Conqueror King SystemTM fulfills the promise of the original fantasy role-playing game by. If not, buy the PDF directly from us, or DriveThruRPG if you prefer. to help bring together the two halves of the ACKS system, the electronic resources and the.
Thank you in advance. I've got my own take on domain-level play coming out in a week or so, and it sounds like ACK did things up in a very different way. It's both broader and deeper than the stuff in the Mentzer-derived games but without being unduly complicated. I haven't got the game to the table, yet, but I'm hopeful that this will get our group re-invigorated after a couple abortive game attempts Well-written, nicely laid out, and with artwork perfect for the tone. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. In the current version of the PDF there are issues in the Monsters chapter.
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Copy Link Tweet This. Alexander Macris. Original electronic Scanned image These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.
The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.
For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive. Original electronic format These ebooks were created from the original electronic layout files, and therefore are fully text searchable.
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Most newer books are in the original electronic format. Both download and print editions of such books should be high quality. To use them, you must activate your Adobe Reader software. Click here for more details. Here is a sample of a page from a watermarked book: File Last Updated:. This title was added to our catalog on January 28, Publisher Average Rating. See All Reviews. Yes, Conan was the inspiration for the title. Specifically it was derived from the series of anthologies published as "Conan the Adventurer", "Conan the Conqueror", and so on.
Yes, you can order it in print from shop. It'll be in game stores in about 4 weeks. Overall nice, but I am really disappointed by the lack of a mass combat system. I mean, the Companion set's mass combat system takes a few pages only, something similar should have been done.
The domain rules without such a system are almost meaningless. And having a complete system in one book has huge appeal. I bought the pdf, but due to this fact I won't bother with the hardcover. I hope this will be corrected in a second edition and btw, I spotted some typos scattered in the text. Antonio, if you want to share those typos at http: I've had my GenCon Beta softcover since mid I just started to give a deeper look of ACKS on my blog after post a quick overview on thurday.
There is alot of game in ACKS. Antonio, We opted not to go the route used by the War Machine in Companion set. Instead we wrote a separate campaign and battle supplement called Domains at War.
It's already written and was available to backers of the game during Kickstarter. We'll be publishing it as a separate PDF shortly. Domains at War was simply too large to include in the rules - it's got rules for raising armies, campaigns, sacking cities, siege warfare, and an entire miniature battle game.
We simply couldn't include that in a core book that was already pages. ACKS looks wonderful. Bought it and haven't managed to go all the way through it yet.
Really like the Secrets chapter, and it is clearly modeled on the Moldvay rules, but also does its own thing. I think, like the Moldvay rules and the 1st ed DMG, there is a lot of content there. One niggling point, which also seems wrong to me in Moldvay.
A monster with a morale rating of -6 will not flee if a 12 is rolled. Alexander, I had suspected as much. Still, it's a pity not have at least a very simple system in the core book. Not everyone is interested in a whole book devoted just to mass combat me included. I picked this up a few days ago, and the things I like the most, in no particular order: I am trying to suggest this as a rules-set to use with my regular group to play in a game based on the Legacy Of Fire AP from Paizo.
Yes, I realize that APs are not "old school" but given my schedule and GMing nature, I work much better when driving from a set of prepared materials. And there's a lot I liked on first look of these rules so much so that I chose it over Labyrinth Lord, which was my original thinking for an OSR set.
On paper, anyway, I like: This sounds really elegant on paper, and I like how it manages to capture the idea of knockouts instead of kills, and the flavour of lasting wounds and variable healing time a la Warhammer.
I haven't got the game to the table, yet, but I'm hopeful that this will get our group re-invigorated after a couple abortive game attempts Wednesday, February 1, Adventurer. Posted by James Maliszewski at 7: Jingleberry February 1, at 8: James Maliszewski February 1, at 8: Joseph Bloch February 1, at 8: JJ February 1, at 9: Rich Franks February 1, at 9: Barking Alien February 1, at Lum February 1, at Tavis February 2, at 1: Rich Franks February 2, at 8: This is a world where adventurers can become conquerors — and conquerors can become kings.
Will you survive the perils of war and dark magic to claim a throne? Or will you meet your fate in a forgotten ruin beyond the ken of men? Whether you want to crawl through dungeons, trade with merchant caravans, run a merchant emporium, conquer an empire, or even raise an undead legion, ACKS supports your playstyle with simple, fast-playing game mechanics. These eBooks are digitally watermarked to signify that you are the owner. A small message is added to the bottom of each page of the document containing your name and the order number of your eBook purchase.
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Log In I am new here. Remember me. Password forgotten? Click here. Adventurer Conqueror King System. Selected Option: Watermarked PDF. Softcover Color Book Standard. Hardcover Color Book Standard. Average Rating 56 ratings. Play 12 different classes, including the fighter, mage, thief, cleric, assassin, bard, bladedancer, explorer, dwarven craftpriest, dwarven vaultguard, elven nightblade, and elven spellsword.
Easily customize your character using a unique, optional proficiency system. Make your fighter a berserker or your mage a necromancer! Buy, sell, and trade common merchandise, precious silks and spices, and even monster parts and magic items in a balanced and integrated game economy. Construct strongholds, establish kingdoms, and carve out a realm for your character.
Run a thieves' guild and send your minions to carouse, smuggle, steal, and commit other hijinks. Establish a wizard's sanctum and explore the forbidden arts. Crossbreed horrific monsters in an underground laboratory, enact powerful magical rituals, build golems, craft magic items, or even transform yourself and your followers into undead monsters. Build and run a living world for adventure on a grand scale. Customers Who Bought this Title also Purchased. Reviews Please log in to add or reply to comments.
Andrew O April 20, 9: I have just recieved hardback copy having previously bought PDF. Happy with both. Got the PDF to check it out.
Good job! Ciaran W January 14, 4: The PDF appears to be coming out blank. Is this a known issue or is the problem on my end? Alexander M January 15, 5: Ciaran, that's not a known issue.
If you're continuing to have problems let me know and I can send you a coupon for a new download.