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Welcome to Hutt Space, where the Lords of Nal Hutta reign over galaxy-spanning empires of crime. The Hutt clans have their roots in a glorious history of battle. Whether the Hutts become your friends or foes, Lords of Nal Hutta gives you the chance to interact with the slimiest and most devious creatures in this infamous corner of the galaxy. This setting sourcebook for Edge of the Empire is scheduled to arrive in the fourth quarter of. [SWE02] EotE - Core soundofheaven.info M. Bookmark [ SWE11] Lords of Nal Hutta - Nal Hutta soundofheaven.info M. Bookmark.

In a show of force. The way appears to be clear. Furness Iron: Unfortunately, a supernova permanently severed the old route. At a later date.

The Empire demanded the appearance of submission more often than the actual act. Durga the Hutt. He suspected Aruk had been murdered and spent great sums to discover how and by whom. While the Hutts were quite willing to sacrifice Nar Shaddaa to Imperial wrath.

The Besadii benefited from the sale of spice and their ability to heavily influence its price. The raid on Nar Shaddaa damaged all Hutt clans except Besadii The latter had been spared by secret Imperial directive and by owning few holdings on Nar Shaddaa.

Moff Shild committed suicide rather than face the consequences of his loss. The ships of the fleet were old and ill-equipped to succeed. Future Rebel heroes Han Solo. Though ostensibly for the sale of slaves to an enemy of the Hutts. Unfortunately for the Besadii. The spice market disruptions caused by the Ylesian operation cut into Desilijic profits. Besadii was sanctioned and fined by the Hutt Grand Council.

The fleet withdrew at the first reasonable opportunity. After extensive investigation. Not long ago. When that failed to produce effective results. In the meantime. See page 33 for more on the institution of slavery within Hutt Space.

Some clans were still severely hurt by the loss of slavery business. Aruk perished. In a show of force. Complicating matters is the recent rise of Rebel activity. Imperial rule still hurt the Hutts. The biggest blows were perhaps the antislavery decrees and the loss of many systems that the Hutts had controlled during the Clone Wars.

The entire operation was really a sham designed to turn the pilgrims into spice factory slaves. He moved quickly to secure his position within Besadii by requesting aid from Black Sun. The situation stabilized when exceptions to the antislavery rulings were made for Hutt Space and certain Imperial slave efforts.

Durga won. The plan worked. The entire operation was staged to eliminate the overly ambitious Moff and the corrupt commander. It is the secret to their continued success and longevity as a species. The raid severely hurt Besadii. They hoped to convert the hopelessly addicted slaves into Rebel recruits and sell the spice and artifacts for much needed credits to counter Imperial operations.

Jabba the Hutt has become harder than ever to control. Most modern kajidics are thought of as the criminal family—part clan.

It is uniquely suited to their lengthy lives. Desilijic and Besadii still vie for power and control. Jabba immediately moved to support a Rebel operation that Jiliac had refused.

Budhila Hestilic Amura created the kajidic as a way for the Hutts to avoid destroying themselves with future internecine warfare.

They reject war and conquest as suitable only for lesser beings. Hutt clans developed their own kajidics.

Kajidics and clans rise and fall over time. Durga became increasingly indebted to Black Sun. Over time the term kajidic became synonymous with Hutt criminal organizations.

To this day. The Hutts seize power through organizations and secrecy rather than military might. The Hutts accepted the kajidic to the point where the Old Ways were nearly forgotten and left to become ancient myths. The Rebels raided Ylesia to free the slaves.

While others could learn and live by similar traditions. In modern times. Such killings are one way to make a point or hurt an opposing clan. Most influential kajidics maintain estates and holdings in the Bootana Hutta region of Hutt Space. The latter is often a child or other close relative of the leading Hutt. Some Hutts prefer to use outside species to avoid giving too much power to a single slave. Clans act against each other every day through secret schemes and complex politics.

Hutt leaders wield a great deal of economic and political power. Such accusations are often politically minded. In clans where no single individual is strong enough to lay claim to clan leadership. Imperial law. Such structures rarely last for too long. Clans that become too economically successful are usually investigated. They often compare themselves to gods. Despite their reputations as crime lords virtually without equal.

These situations tend to develop after the loss of a strong leader. It is a highly egocentric culture. Such economic discussions also extend to the Hutt Ruling Council. Hutt clans and kajidics depend on their leaders to keep them profitable. The ambitious and pragmatic Hutts do not hesitate to take action to protect their clan.

Hutt clan meetings often sound as much like corporate business meetings as gatherings of criminal masterminds.

The majordomo might be a less powerful Hutt. They produce little. Clashes are common. The Hutt clans themselves have their own census. Most clans are normally led by a single Hutt. Most powerful and important Hutts employ a majordomo as a personal assistant to run their operations and assist in private affairs.

Given the vast number of worlds and colonies under Hutt control. Desilijic is an ancient and powerful clan. Some consider his actions to be too emotionally driven.

Opposing kajidics are loath to take direct action against another throneworld and. Like most clans. Grubba the Hutt. Kor Desilijic. Desilijic power expanded steadily throughout the galactic underworld. The entire planet is shielded in layer upon layer of the best security the Hutts can purchase. Of the grandest estates. Among the oldest and most revered estates is the disgustingly opulent Rasmal Valley Palace. Clan members use the world not only as a vacation spot. Pazda the Hutt.

Kumak the Hutt. Corga the Hutt. The clan rebuilt its wealth and prestige. It is named after the ancient Rasmal Desilijic Bansek. A Ancient. It is said that Desilijic suffered greatly in the Hutt Cataclysms. Zorba the Hutt. Jabba the Hutt. His dominance—and reputation for rash decisions—is feared by other Hutts.

Desilijic Estate Towers on Nar Shaddaa. The palace is a knotted tangle of buildings. They outwitted their foes as much through spying. Kwenn Space Station. The Desilijic built estates on Nal Hutta. As with much of ancient Hutt history. Jabba countered by backing a Rebel raid on Ylesia. After bribery failed to free Zorba. The clan has suffered some setbacks. Jabba normally runs his operation from his palace on Tatooine.

Jiliac the Hutt took over his clan duties. Under his aggressive guidance. Whether or not this is warranted. Gardulla the Hutt. Jabba and Gorga continue to serve on the Hutt Ruling Council. As the situation developed. Jabba himself wielded enough power to speak for all the Hutt clans in treaties with the Republic during the Clone Wars. Jabba the Hutt is the most feared and powerful Hutt alive. Since before the Clone Wars. Skirmishes and proxy battles occur occasionally. Desilijic secretly hired pirates to attack Ylesian smuggling vessels.

Jabba controls Desilijic with a heavy hand. Jabba may lead the clan. This section provides some examples of Desilijic lords of differing influence and level in the kajidic. Desilijic deftly disposed of many of its slavery operations before the Empire declared most slavery illegal.

Besadii was disrupted. Arok mysteriously disappeared and was replaced by Aruk Besadii Aora. Gorga has great influence over Hutt politics. Most notably. The known association of its leader. Though the clan is not always on the Hutt Ruling Council.

Desilijic orchestrated the assassination of Aruk the Hutt. Besadii fared better and even gained power. Unknown to the rest of the kajidics for some time. Around that time. The clan faces many obstacles. She also manipulates a small network of pirates. She uses her thugs and other hires to extract protection payments from independent smugglers and merchants who visit Nar Shaddaa. Besadii has wielded considerable power and influence in Hutt Space.

Though powerful. As a member of the Hutt Ruling Council. Corga is politically the weakest of the Ruling Council when providing his own ideas and opinions.

In fact. Since before the Hutt Cataclysms. When winds change or Besadii experiences leaner times. Though Triloc holds a midlevel position in the kajidic. The refineries enabled Besadii to heavily influence some spice prices for a time. Hutts of Besadii were among the first to establish their own throneworld. Besadii wields the kajidic philosophy well. They are masters of secret deals and are not above selling out the other Hutts in the name of profit.

Zier views Durga as a young upstart undeserving of inheriting Besadii leadership. At the same time. Both give him advantages and restrictions that no other Hutt lord normally has to deal with. Unlike other throneworlds. Few succeed in escaping the planet alive. Located on a hundred islands in the middle of a vast swamp.

Despite this and the loss of support from the other clans. See Hutt Council Complexities on page 13 for more details. Kor Besadii. Gardulla the Hutt is Besadii.

The Besadii use armies of slaves to keep their palaces in optimal condition. Rightly fearing that Durga is tainted by Black Sun.

Besadii remains very strong. He needs numbers on his side to someday take over the clan. Zier the Hutt. Of course. Cheap passenger starliners. Unknown to most Hutts and the galaxy at large. Hard spice production. The Ylesia debacle left Durga in debt to Black Sun. Durga the Hutt now serves two masters: Besadii and Black Sun.

Durga does everything he can to be a favorable ally to Black Sun. Durga is quick to move against any who threaten his power over Besadii. Actual clashes between Qunaalac lords or other kajidics are uncommon.

Kor Qunaalac. Hutt warships and military structure are far different from the Imperial rigid rank and file structure. When times are tense. Imperial attack on Nar Shaddaa. The Qunaalac Hutts also know that they have no monopoly on military power. Plakot the Hutt. While Qunaalac and Hutt forces are powerful enough to deter and defeat the strongest of mercenary forces. Hutt defense fleet operations. Though the Hutts were largely neutral through the wars. Mario successfully kept his kajidics warships out of the hands of the Shadow Collective after avoiding their attack on the Hutt Ruling Council.

Qunaalac ships are operated by powerful Hutts from within the clan. Other clans can band together to defend themselves against any sizable Qunaalac force. The kajidic has a delicate balancing act. While Qunaalac is the dedicated defender of the Bootana Hutta and other selected Hutt systems and holdings. Mario the Hutt. Qunaalac is one of the most heavily armed Hutt clans. Despite this. The Imperials would like nothing more than to know exactly what the Hutts have stashed away in their ultra-secret corner of the galaxy.

With the rise of the Empire. Qunaalac fleets fared better than most during the Hutt Cataclysms. The Hutt forces are a coalition of kajidic-operated starships. Troonol the Hutt. Counterfeit goods. Cos Hutta. Many Hutts believe the Qunaalac clan retains more of the Hutt warrior past than most surviving Clans of the Ancients.

The large landmasses are typically hilly and wet by the coasts. A collection of stars and small but dense dust clouds and nebulae makes its hyperspace route very challenging for the uninitiated.

Qunaalac currently holds a seat on the Hutt Ruling Council. Committing a few of the following marks to memory and behaving accordingly around anyone wearing them openly can save one a great deal of trouble in H utt Space: K One of the best known estates is Fort Dandunc.

His fleet regularly patrols Gos Hutta and Mulatan and. For the defense-minded Qunaalac. What they gain in defense. Mario is most often found at Qunaalac estates on Nal Hutta. Troonol is as much negotiator as commander. Mario has a keen memory for the details of complex deals. His command ship is the Dreadnought-class heavy cruiser the Agrelcu Haalta.

It has strong ties to the Black Sun syndicate. Mario the Hutt remains deeply involved in the Hutt Ruling Council. Besadii The primary rival to the Desilijic kajidic. Q u n a a la c Ancient and conservative. They often work with Desilijic and Gorensla. Gorensla suffered greatly when its representative on the Hutt Ruling Council. The clan ships and smuggles millions of tons of legitimate and illegal goods throughout the galaxy every year.

Every faction involved in the conflict was a source of income. Among these new markets were nascent resistance forces and eventually the Rebel Alliance itself. Gorensla often makes it perfectly legal to ship its wares to its markets and shadowports.

After the Hutt Cataclysms. Gorensla has wormed its way into many major galactic black markets and shadowports. Through liberal manipulation of Imperial laws. Some shadowports have no idea that they are dependent on Gorensla until the clan decides to make a power play for control. Gorensla easily pivoted to embrace the new social order imposed by the kajidic philosophies. On both moral and practical grounds. Fortunately for Gorensla. In regions where war breaks out.

If such activity were noticed. After the attack. Over the centuries.

Nal hutta pdf lords of

Gorensla profited considerably from Separatist control of some of the major hyperspace routes. The clan always represents its own side. With time. Gorensla operates an extensive smuggling network. Oruba the Hutt.

This reduces or even occasionally eliminates the need for smuggling. It never hesitated to sell goods to either side. Medical centers. Kor Gorensla. Gorensla is among the more stable clans.

The other moons are Nar Silvso.

Lords of Nal Hutta (SWE11)

Though internal rivalries exist and play out every day. Petabys Station. His bargaining skills enable him to take thorough advantage of lesser trade partners. Bossato is unusual in that she is slow to anger. Sinasu has initiated secret incursions into other Hutt territories. Sinasu the Hutt. Gorensla gains a small measure of security by scattering its vaults about the moons and asteroids. Bossato the Hutt. K Gorensla estates are filled with exotic wares from across the galaxy and throughout the ages.

The vaults also represent great investments for Gorensla. Hutt estates dot each of the moons and asteroids. The oldest estates are on the largest moon. Loyood the Hutt. The clan is typically represented by clan leader Bossato the Hutt. Nar Villoto. Gelgelar Free Port. Kor Nar. As she makes regular trips to the shadowports used by the kajidic.

Kor Gejalli. Tirello the Hutt Point Nadir. One realm in which Kajidier is important is through its work on Gamorr. Point Nadir. Zonnos the Hutt. In ancient times. Anjiliac astonishingly crushed the Gejalli clan. Clan leader Larook the Hutt aggressively inserts himself and his colleagues into high-level Hutt schemes and politics. Kinnglan the Hutt. It still retains its ancient holdings on Nar Shaddaa and Nal Hutta. Current Legitimate Enterprises: Scrap and salvage shipping.

Popara abhors dealing in slaves or hard spices. Bootana Hutta Throneworld: Kor Bareesh ruined Spheres of Influence: Point Nadir is built upon a difficult-to-locate comet. Other Influential Members: Vago Gejalli the Hutt. The kajidics below provide a sampling of other current players in Hutt Space and the galactic underworld.

As the Gamorrean clans usually force their worst members off on the Hutts. While the Hutts of Anjiliac cannot trace their lineage back to Varl. Current Criminal Operations: They retain estates on Nal Hutta to keep involved in Hutt politics. Anjiliac uses mercenaries. Tragtath the Hutt. He is currently purging his kajidic of slave operations.

Unlike many Hutts. Primary Base of Operations: Current Clan Leader: Larook the Hutt. The Hutts of Bareesh are determined to return their clan to its former glory and status. Bareesh was a powerful clan.

Popara the Hutt. Bootana Hutta Throneworlds: Kor Anjiliac. Kajidier recruits Gamorrean males to serve as guards and security in Hutt entourages throughout Hutt Space.

As Hutt politics. Spheres of Influence: Enemy clans took advantage of the chaos to take over Bareesh operations and holdings elsewhere. Corporate Sector. Some are officially sanctioned by the Empire and operate in the open. Jelpel the Hutt. Darga the Hutt. Belnala the Hutt. Giarda the Hutt. One such attempt. Noako the Hutt. As a result. Nar Shaddaa Bootana Hutta Throneworld: Kor Jiramma Spheres of Influence: Cato Neimoidia.

Slave trafficking. The clan has benefited from its exploitation of Separatist losses and of worlds shattered by the Clone Wars. Internal clan rivalries encouraged individual Jiramma to attempt bold actions. Lellel the Hutt. Repulsorlift tech nology. The Empire also posts bounties on its ships. Nal Hutta Bootana Hutta Throneworld: Kor Vanderijar Spheres of Influence: Given that Vanderijar cargoes of choice are weapons and defensive technology.

In addition. He faces increasing criticism as well as appeals from the other Hutt lords to stop before the Empire cracks down. Vanderijar often partners with Jiramma. Jiramma also handles completely illegal. The oldest and most massive Shell Hutts have implanted hooks and filament strands to keep massive skin folds from covering their eyes and faces.

Mennac the Hutt. The Floating Palace on Carnovia. Spice Terminus. Shell Hutt Reshul. Aside from constructing and wearing their high-tech shells and their related interest in technology. It regularly pushes the limits of Hutt law and tradition.

Vanderijar-backed pirates harass shipping in the Mid Rim. The metal shells also feature mechanical arms controlled from the inside. Vermilic is among the younger clans.

Minalod the Hutt. Shell HuttTronox. Shell Hutt Nullada. Given that Vanderijar Hutts often defy and irritate the Imperials. Among the smallest of Hutt clans. Lellel the Hutt often uses his corrupt Imperial contacts to smooth over or cover up Vanderijar indiscretions. With such close ties to Imperial operations. None Spheres of Influence: Nar Kaaga. Information sales. Icamsam the Hutt. Corlir the Hutt. He is outspoken and assertive. See page 90 for more on Circumtore. Shield technology.

A Shell Hutt never moves on his own. As such. Jobwah the Hutt. Carnovia is known for eel farming and foodstuff production. Oloun the Hutt. This kajidic specializes in purchasing and customizing computer and electronics systems of every type. While this yields extensive sales. Selross the Hutt has controlled Vosadii since the middle of the Clone Wars.

Selross the Hutt. He constantly wears a specialized visor and sensor system that scans for hidden surveillance equipment in the vicinity. Who are the internal rivals? Who are the majordomos? He has pushed his clan into technical criminal enterprises mainly to gain data.

Vermilic uses its longcultivated knowledge of foodstuffs to produce cheap fakes of in-demand processed foods. Minalod the Hutt entraps and kidnaps scientists from Hutt slave species to provide the know-how to create the fakes. Vosadii often obtains used and beaten-up starships. Creating a clan gives the CM the freedom to create exactly the right personality and associations needed for an adventure.

T When creating a new clan. He rarely leaves his techno-palace on Sleheyron. The clan uses the data for insider trading. The eels are popular Hutt snacks. Soerggthe Hutt. Kor Vosadii. Vosadii Techno-Palace on Sleheyron. Even the Hutt Ruling Council changes from time to time. Spice smuggling. His knowledge of electronic spying has made him paranoid about others in his clan and the Empire.

Legitimate spice transport. Soft spice production and distribution. Hutt criminal connections are tied to specific clans or Hutts. How have the Hutts evaded such a fate? Their established power base. The flow of trade is the lifeblood of the galaxy. These give the Hutts means to hold power and obfuscate their true goals and schemes. The secret routes may handle some legitimate trade. Though the Hutts themselves are not known as a great military power. If a scheme or business deal makes a Hutt credits.

The Hutts use legitimate businesses. Given their history of scheming. If a route is revealed. The Hutt lords always have an angle or scheme.

While few major trade routes have been added this way. Hutt kajidics might bargain to share intelligence. Hutt versions of known and widely used commercial routes vary little from those found in standard Imperial star charts. Hutt activities extend into every type of violent and nonviolent crime. The connections might be small. Eventually the secret leaks out to the public. Hutt anger is as legendary as Hutt criminal schemes. Though they regularly flout galactic and local laws.

Over the millennia. Though the borders of Hutt Space change often. This was not always the case. Nar Shaddaa thrived as a legitimate trading center. Unfortunately, a supernova permanently severed the old route. In the time it took to establish a replacement, forming the current Ootmian Pabol, most traders took to the growing Corellian Run. Development continued far from Hutt Space, and Nar Shaddaa evolved into the now infamous shadowport. The lack of a major route increases the isolation of H utt Space, which is both an advantage and a hindrance to the Hutts.

These heavily traveled corridors crisscross the region. Some are strictly local routes, such as those in the Bootana Hutta region. Outside of Hutt Space, few markets are completely controlled by the Hutts. They are just one more player, albeit often an im portant one, in a larger market. H utt clans may vie for control of specific distribution networks or monopolize certain types of goods, such as spice.

The clan jealously guards its holdings and actively discourages competition through threats, bribes, and outright attacks. Traveling through Hutt Space can be dangerous to those who are not used to Hutt rules. Certain regions, such as Bootana Hutta, are strictly off limits to nonHutts. They are very well defended; trespassers are lucky to survive discovery. Other trade routes are open to any who wish to use them, though Hutt politics and ambitions can cause trouble for any traveler.

Ootmian Pabol: The replacement for the original Ootmian route has never reached the prominence of its Old Republic predecessor. Pabol Hutta: The stretch through Bootana Hutta between guardian worlds Mulatan and Gos Hutta is heavily patrolled and guarded by Hutt warships; outsiders are not allowed to travel in this forbidden realm.

Pabol Sleheyron: The route cuts across Hutt Space from Coreward to Rimward, connecting the important trade world of Sleheyron to Imperial routes. Usually, they are faster and offer a more direct path between two systems than known commercial routes.

However, some routes exist simply to provide greater security. They may not be faster, but using them helps travelers to skirt pirates and Imperial patrols on major space lanes and at transfer points. Though secret routes offer these advantages, they are also subject to dangers. Since such routes are less traveled, their astrogation data is more likely to be out of date, increasing the risk that something important has changed since the last trip. When using a secret route, upgrade the difficulty of Astrogation checks to follow the route once or more times, potentially.

This not only increases the chance of failure, but also increases the likelihood that if something goes wrong, it will be catastrophic such as on a Despair result. It is also possible that a supposedly secret route is actually being used by several clans or other organizations, without anyone else ever noticing or catching on. A few example routes are below. Tatooine Dash: Nar Kaaga-Tatooine by way of Manda system This route is used by the Desilijic clan to decrease the travel time between Hutt Space and its important Tatooine holdings.

This route normally cuts the trip by between twelve and twenty-four hours. Corellian Skip Run: Most Hutt spice smuggling clans know and use this route, though they often alter it slightly to prevent others from discovering them.

Ryloth Road: Ryloth-Socorro A more direct route from the spice production world of Ryloth to its distribution networks through Socorro and the Llanic Spice Run, this run eliminates between twenty-four and forty-eight hours from the trip. This route winds its way through Rimward Hutt Space. Its most notable stop is the Elgit system, which is a clearinghouse for goods entering the Bootana Hutta.

The Dead Road on page provides a modular encounter that takes place in this locale. Hollastin Run: It provides links for distribution of goods within the trailing systems of Hutt Space via a series of shadowports. Kaaga Run: Shell Hutts use this route between their holdings on Circumtore and Nar Kaaga. Not only do individual Hutts own slaves for use as personal servants or labor, but the Hutts as a whole systematically enslave entire species.

Some species have been under Hutt control for centuries, their cultures completely subsumed by that of their Hutt overlords. Species long enslaved often serve willingly, as their culture or obligations demand. The explosives detonate if the slaves get out of line or move beyond the areas to which they are restricted. Of course, Hutts commonly lie about such things, but few slaves are willing to risk their lives to find out whether they are telling the truth or not.

Hutts trade slaves exactly as they would any other commodity. The Hutts believe it is their right to control anyone they are capable of dominating. Early Hutt slave species included the Klatooinians, Vodrans, and Niktos. The callous Hutts manipulated these species through unfair trade agreements and later took control of them during the ancient conflicts with Xim the Despot.

These species and more serve the Hutts to this day. Exceptions to the anti-slavery laws were soon granted, however, for Hutt Space and a few other areas that the Hutts then moved to control.

Within Hutt Space, slavery still continues much as it has for millennia. But those Hutts with holdings inside the Empire proper must be much more watchful or risk legally losing their slaves. Most Hutts manage to intimidate their slaves enough to keep them in line and from fleeing every time they get an opportunity. Contracts are usually set between six months and ten years, but also include many terms by which the Hutts may extend the length of time served and add fees and penalties for contract violations.

Though the Hutts abuse and extend contracts for as long as possible, they usually do pay up in the end to avoid scaring off future servants. The Hutts once held many slaves on Tatooine. Located on The Dead Road hyperspace route. Homeworld of the Vodran species and site of the infamous Treaty of Vontor. It is located on the Shag Pabol. This shadowport is located on an elusive comet. Individual slaves still exist despite the restrictions. Orbiting Rorak 4.

For years. The homeworld of the subservient YahkTosh species. Im portant slaves might be chased relentlessly. While not precisely slaves. This lush world on the Hollastin Run is mined for metal ore and minerals by Hutt slaves. See page 86 for more on Ylesia. See Kintan on page 62 and Niktos on page 96 for more information on this harsh world and its hardy people.

Homeworld of the Klatooinians. The Hutts controlled slave operations on this home of ryll spice production until slavery was outlawed by Imperial decree. The factories were destroyed in a Rebel raid. The following systems and areas are important to the Hutt slave trade and culture. Different slaves have different circumstances. It is controlled by the Anjiliac clan and is used heavily in their slave operations. Most major kajidics keep offices here to participate in the trade as buyers.

Located in the Bootana Hutta. See page 66 for more on Klatooine. This industrial world on the Shag Pabol holds the largest slave market in Hutt Space.

See page 82 for more on Vodran. Homeworld of the Nikto species. While idealists might shudder at the thought of buying another individual. Such operations are likely to anger an entire Hutt kajidic. The type of spice. Some spice can be used for both legal and illegal purposes. This is what makes some smuggling trips.

There are credits to be made at every step along the way—and where there are credits and black markets. Due to the dangers of using of some kinds of spice. The Hutts may also process and transport spice within Hutt Space without too much interference from the Empire. Their reputations. Spice smugglers usually charge thousands of credits for their effort. Though some agents can be bought off. The risks and rewards depend on the particulars of the spice being smuggled.

Outside of Hutt Space. Budhila Hestilic Amura created the kajidic as a way for the Hutts to avoid destroying themselves with future internecine warfare. The raid severely hurt Besadii. Kajidics and clans rise and fall over time. To this day. It is uniquely suited to their lengthy lives.

Jabba the Hutt has become harder than ever to control. Some Hutts prefer to use outside species to avoid giving too much power to a single slave. The majordomo might be a less powerful Hutt. These situations tend to develop after the loss of a strong leader. The Hutt clans themselves have their own census. Such killings are one way to make a point or hurt an opposing clan.

The ambitious and pragmatic Hutts do not hesitate to take action to protect their clan. They produce little. It is a highly egocentric culture. They often compare themselves to gods. Most clans are normally led by a single Hutt. In clans where no single individual is strong enough to lay claim to clan leadership.

Hutt leaders wield a great deal of economic and political power. Given the vast number of worlds and colonies under Hutt control. Hutt clans and kajidics depend on their leaders to keep them profitable. The latter is often a child or other close relative of the leading Hutt. Most powerful and important Hutts employ a majordomo as a personal assistant to run their operations and assist in private affairs.

Clans act against each other every day through secret schemes and complex politics. Clans that become too economically successful are usually investigated.

Despite their reputations as crime lords virtually without equal. Such accusations are often politically minded. Such structures rarely last for too long. Such economic discussions also extend to the Hutt Ruling Council. Clashes are common. Imperial law. Hutt clan meetings often sound as much like corporate business meetings as gatherings of criminal masterminds.

Most influential kajidics maintain estates and holdings in the Bootana Hutta region of Hutt Space. Kwenn Space Station.

Kumak the Hutt. As with much of ancient Hutt history. Opposing kajidics are loath to take direct action against another throneworld and. Among the oldest and most revered estates is the disgustingly opulent Rasmal Valley Palace. Corga the Hutt. His dominance—and reputation for rash decisions—is feared by other Hutts. Desilijic Estate Towers on Nar Shaddaa. A Ancient. They outwitted their foes as much through spying. It is said that Desilijic suffered greatly in the Hutt Cataclysms.

The entire planet is shielded in layer upon layer of the best security the Hutts can purchase. Grubba the Hutt. Desilijic power expanded steadily throughout the galactic underworld. The clan rebuilt its wealth and prestige. Kor Desilijic. Pazda the Hutt. The Desilijic built estates on Nal Hutta.

It is named after the ancient Rasmal Desilijic Bansek. The palace is a knotted tangle of buildings. Zorba the Hutt. Like most clans. Clan members use the world not only as a vacation spot. Jabba the Hutt. Of the grandest estates. Some consider his actions to be too emotionally driven. Desilijic is an ancient and powerful clan.

After bribery failed to free Zorba. Since before the Clone Wars. Whether or not this is warranted. As the situation developed. Jiliac the Hutt took over his clan duties. Besadii was disrupted. Under his aggressive guidance. The clan has suffered some setbacks.

Jabba and Gorga continue to serve on the Hutt Ruling Council. Jabba himself wielded enough power to speak for all the Hutt clans in treaties with the Republic during the Clone Wars. Gardulla the Hutt. Jabba the Hutt is the most feared and powerful Hutt alive. Desilijic deftly disposed of many of its slavery operations before the Empire declared most slavery illegal. Jabba controls Desilijic with a heavy hand. Jabba may lead the clan. Jabba countered by backing a Rebel raid on Ylesia.

Desilijic secretly hired pirates to attack Ylesian smuggling vessels. Jabba normally runs his operation from his palace on Tatooine. Skirmishes and proxy battles occur occasionally. This section provides some examples of Desilijic lords of differing influence and level in the kajidic.

Most notably. As a member of the Hutt Ruling Council. Arok mysteriously disappeared and was replaced by Aruk Besadii Aora. She uses her thugs and other hires to extract protection payments from independent smugglers and merchants who visit Nar Shaddaa.

Around that time. Though the clan is not always on the Hutt Ruling Council.

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They are masters of secret deals and are not above selling out the other Hutts in the name of profit. Since before the Hutt Cataclysms. Besadii wields the kajidic philosophy well. Unknown to the rest of the kajidics for some time. Besadii has wielded considerable power and influence in Hutt Space.

Though Triloc holds a midlevel position in the kajidic. Desilijic orchestrated the assassination of Aruk the Hutt. The known association of its leader. The clan faces many obstacles. Gorga has great influence over Hutt politics.

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In fact. Hutts of Besadii were among the first to establish their own throneworld. She also manipulates a small network of pirates. Corga is politically the weakest of the Ruling Council when providing his own ideas and opinions. Though powerful. The refineries enabled Besadii to heavily influence some spice prices for a time.

When winds change or Besadii experiences leaner times. Besadii fared better and even gained power. Unlike other throneworlds. See Hutt Council Complexities on page 13 for more details.

Cheap passenger starliners. Gardulla the Hutt is Besadii. Located on a hundred islands in the middle of a vast swamp. Rightly fearing that Durga is tainted by Black Sun. Both give him advantages and restrictions that no other Hutt lord normally has to deal with. Unknown to most Hutts and the galaxy at large. Durga does everything he can to be a favorable ally to Black Sun.

He needs numbers on his side to someday take over the clan. The Ylesia debacle left Durga in debt to Black Sun. Hard spice production. Kor Besadii. Durga the Hutt now serves two masters: Besadii and Black Sun.

Despite this and the loss of support from the other clans. At the same time.

Edge of the Empire - Lords of Nal Hutta (SWE11) [OCR+]

Few succeed in escaping the planet alive. Zier views Durga as a young upstart undeserving of inheriting Besadii leadership. Besadii remains very strong. Zier the Hutt. Durga is quick to move against any who threaten his power over Besadii. The Besadii use armies of slaves to keep their palaces in optimal condition. Of course. Mario the Hutt. The kajidic has a delicate balancing act. With the rise of the Empire. Kor Qunaalac. While Qunaalac and Hutt forces are powerful enough to deter and defeat the strongest of mercenary forces.

Qunaalac fleets fared better than most during the Hutt Cataclysms. Actual clashes between Qunaalac lords or other kajidics are uncommon.

Hutt warships and military structure are far different from the Imperial rigid rank and file structure. The Hutt forces are a coalition of kajidic-operated starships. Counterfeit goods. Troonol the Hutt. Imperial attack on Nar Shaddaa. When times are tense. Qunaalac is one of the most heavily armed Hutt clans. Mario successfully kept his kajidics warships out of the hands of the Shadow Collective after avoiding their attack on the Hutt Ruling Council.

Qunaalac ships are operated by powerful Hutts from within the clan. Hutt defense fleet operations. Many Hutts believe the Qunaalac clan retains more of the Hutt warrior past than most surviving Clans of the Ancients. Plakot the Hutt. The Imperials would like nothing more than to know exactly what the Hutts have stashed away in their ultra-secret corner of the galaxy.

Other clans can band together to defend themselves against any sizable Qunaalac force. While Qunaalac is the dedicated defender of the Bootana Hutta and other selected Hutt systems and holdings. Despite this. Cos Hutta. The Qunaalac Hutts also know that they have no monopoly on military power.

Though the Hutts were largely neutral through the wars. Troonol is as much negotiator as commander. The large landmasses are typically hilly and wet by the coasts. Mario has a keen memory for the details of complex deals.

Mario the Hutt remains deeply involved in the Hutt Ruling Council. They often work with Desilijic and Gorensla. Qunaalac currently holds a seat on the Hutt Ruling Council. What they gain in defense. Q u n a a la c Ancient and conservative. It has strong ties to the Black Sun syndicate. Mario is most often found at Qunaalac estates on Nal Hutta. Besadii The primary rival to the Desilijic kajidic.

A collection of stars and small but dense dust clouds and nebulae makes its hyperspace route very challenging for the uninitiated. Committing a few of the following marks to memory and behaving accordingly around anyone wearing them openly can save one a great deal of trouble in H utt Space: His command ship is the Dreadnought-class heavy cruiser the Agrelcu Haalta. For the defense-minded Qunaalac. K One of the best known estates is Fort Dandunc.

His fleet regularly patrols Gos Hutta and Mulatan and. This reduces or even occasionally eliminates the need for smuggling. The clan ships and smuggles millions of tons of legitimate and illegal goods throughout the galaxy every year. Some shadowports have no idea that they are dependent on Gorensla until the clan decides to make a power play for control. Among these new markets were nascent resistance forces and eventually the Rebel Alliance itself. Gorensla has wormed its way into many major galactic black markets and shadowports.

Gorensla profited considerably from Separatist control of some of the major hyperspace routes. Every faction involved in the conflict was a source of income. After the Hutt Cataclysms. Gorensla often makes it perfectly legal to ship its wares to its markets and shadowports. Through liberal manipulation of Imperial laws.

In regions where war breaks out. After the attack. Over the centuries. On both moral and practical grounds. Gorensla easily pivoted to embrace the new social order imposed by the kajidic philosophies. With time. If such activity were noticed. Gorensla operates an extensive smuggling network.

The clan always represents its own side. Gorensla suffered greatly when its representative on the Hutt Ruling Council. Fortunately for Gorensla. Oruba the Hutt. It never hesitated to sell goods to either side.

The other moons are Nar Silvso. Gorensla gains a small measure of security by scattering its vaults about the moons and asteroids. Loyood the Hutt. Though internal rivalries exist and play out every day. Hutt estates dot each of the moons and asteroids. As she makes regular trips to the shadowports used by the kajidic.

K Gorensla estates are filled with exotic wares from across the galaxy and throughout the ages. Medical centers. The oldest estates are on the largest moon. Sinasu has initiated secret incursions into other Hutt territories.

The clan is typically represented by clan leader Bossato the Hutt. Gelgelar Free Port. Sinasu the Hutt. His bargaining skills enable him to take thorough advantage of lesser trade partners.

Gorensla is among the more stable clans. Bossato the Hutt. Bossato is unusual in that she is slow to anger. Petabys Station. Kor Nar. The vaults also represent great investments for Gorensla. Kor Gorensla. Nar Villoto. Kor Gejalli. Popara abhors dealing in slaves or hard spices.

He is currently purging his kajidic of slave operations. Current Legitimate Enterprises: Scrap and salvage shipping. The kajidics below provide a sampling of other current players in Hutt Space and the galactic underworld.

Kajidier recruits Gamorrean males to serve as guards and security in Hutt entourages throughout Hutt Space. Other Influential Members: Tragtath the Hutt. Bootana Hutta Throneworlds: Kor Anjiliac. Anjiliac astonishingly crushed the Gejalli clan. Spheres of Influence: Point Nadir is built upon a difficult-to-locate comet. Zonnos the Hutt. Unlike many Hutts. Enemy clans took advantage of the chaos to take over Bareesh operations and holdings elsewhere.

The Hutts of Bareesh are determined to return their clan to its former glory and status. Current Clan Leader: Larook the Hutt. While the Hutts of Anjiliac cannot trace their lineage back to Varl. Bootana Hutta Throneworld: Kor Bareesh ruined Spheres of Influence: In ancient times. As the Gamorrean clans usually force their worst members off on the Hutts. Primary Base of Operations: Clan leader Larook the Hutt aggressively inserts himself and his colleagues into high-level Hutt schemes and politics.

Current Criminal Operations: One realm in which Kajidier is important is through its work on Gamorr. Bareesh was a powerful clan.

They retain estates on Nal Hutta to keep involved in Hutt politics. Vago Gejalli the Hutt. It still retains its ancient holdings on Nar Shaddaa and Nal Hutta. Tirello the Hutt Point Nadir. Popara the Hutt. Corporate Sector. Anjiliac uses mercenaries. As Hutt politics. Point Nadir. Kinnglan the Hutt. As a result. One such attempt. Jelpel the Hutt. The clan has benefited from its exploitation of Separatist losses and of worlds shattered by the Clone Wars.

Slave trafficking. Belnala the Hutt. Nar Shaddaa Bootana Hutta Throneworld: Kor Jiramma Spheres of Influence: Cato Neimoidia. Giarda the Hutt. Darga the Hutt. Internal clan rivalries encouraged individual Jiramma to attempt bold actions.

Lellel the Hutt. Noako the Hutt. Some are officially sanctioned by the Empire and operate in the open. Jiramma also handles completely illegal. None Spheres of Influence: Nar Kaaga.

See page 90 for more on Circumtore. Mennac the Hutt. Vermilic is among the younger clans. The Floating Palace on Carnovia. Shell Hutt Nullada. In addition. Corlir the Hutt. Minalod the Hutt. Lellel the Hutt often uses his corrupt Imperial contacts to smooth over or cover up Vanderijar indiscretions. Among the smallest of Hutt clans. A Shell Hutt never moves on his own. Shell HuttTronox. Icamsam the Hutt. The oldest and most massive Shell Hutts have implanted hooks and filament strands to keep massive skin folds from covering their eyes and faces.

Given that Vanderijar Hutts often defy and irritate the Imperials. Information sales. Nal Hutta Bootana Hutta Throneworld: Kor Vanderijar Spheres of Influence: Jobwah the Hutt. Repulsorlift tech nology. Aside from constructing and wearing their high-tech shells and their related interest in technology.

Shell Hutt Reshul. As such. Vanderijar-backed pirates harass shipping in the Mid Rim. Given that Vanderijar cargoes of choice are weapons and defensive technology. It regularly pushes the limits of Hutt law and tradition. Shield technology. The Empire also posts bounties on its ships. Vanderijar often partners with Jiramma. Spice Terminus. With such close ties to Imperial operations. He faces increasing criticism as well as appeals from the other Hutt lords to stop before the Empire cracks down.

The metal shells also feature mechanical arms controlled from the inside. He is outspoken and assertive. Carnovia is known for eel farming and foodstuff production. Legitimate spice transport.

Soft spice production and distribution. He constantly wears a specialized visor and sensor system that scans for hidden surveillance equipment in the vicinity. Selross the Hutt. The eels are popular Hutt snacks. T When creating a new clan. This kajidic specializes in purchasing and customizing computer and electronics systems of every type.

Oloun the Hutt. Soerggthe Hutt. He rarely leaves his techno-palace on Sleheyron. Creating a clan gives the CM the freedom to create exactly the right personality and associations needed for an adventure. Kor Vosadii. While this yields extensive sales. Minalod the Hutt entraps and kidnaps scientists from Hutt slave species to provide the know-how to create the fakes. The clan uses the data for insider trading. Spice smuggling. His knowledge of electronic spying has made him paranoid about others in his clan and the Empire.

Vosadii Techno-Palace on Sleheyron. He has pushed his clan into technical criminal enterprises mainly to gain data. Vosadii often obtains used and beaten-up starships. Who are the internal rivals? Who are the majordomos? Even the Hutt Ruling Council changes from time to time.

Selross the Hutt has controlled Vosadii since the middle of the Clone Wars. Vermilic uses its longcultivated knowledge of foodstuffs to produce cheap fakes of in-demand processed foods. How have the Hutts evaded such a fate? Their established power base. Hutt activities extend into every type of violent and nonviolent crime. Hutt anger is as legendary as Hutt criminal schemes. The flow of trade is the lifeblood of the galaxy. If a scheme or business deal makes a Hutt credits.

Though the borders of Hutt Space change often. The Hutts use legitimate businesses. The Hutt lords always have an angle or scheme. Hutt kajidics might bargain to share intelligence. These give the Hutts means to hold power and obfuscate their true goals and schemes. Eventually the secret leaks out to the public. Though they regularly flout galactic and local laws. Given their history of scheming. Hutt versions of known and widely used commercial routes vary little from those found in standard Imperial star charts.

Hutt criminal connections are tied to specific clans or Hutts. The connections might be small. If a route is revealed. While few major trade routes have been added this way. Though the Hutts themselves are not known as a great military power. Over the millennia. The secret routes may handle some legitimate trade. This was not always the case.

Nar Shaddaa thrived as a legitimate trading center. Unfortunately, a supernova permanently severed the old route. In the time it took to establish a replacement, forming the current Ootmian Pabol, most traders took to the growing Corellian Run. Development continued far from Hutt Space, and Nar Shaddaa evolved into the now infamous shadowport. The lack of a major route increases the isolation of H utt Space, which is both an advantage and a hindrance to the Hutts.

These heavily traveled corridors crisscross the region. Some are strictly local routes, such as those in the Bootana Hutta region. Outside of Hutt Space, few markets are completely controlled by the Hutts. They are just one more player, albeit often an im portant one, in a larger market. H utt clans may vie for control of specific distribution networks or monopolize certain types of goods, such as spice.

The clan jealously guards its holdings and actively discourages competition through threats, bribes, and outright attacks. Traveling through Hutt Space can be dangerous to those who are not used to Hutt rules. Certain regions, such as Bootana Hutta, are strictly off limits to nonHutts.

They are very well defended; trespassers are lucky to survive discovery. Other trade routes are open to any who wish to use them, though Hutt politics and ambitions can cause trouble for any traveler. Ootmian Pabol: The replacement for the original Ootmian route has never reached the prominence of its Old Republic predecessor. Pabol Hutta: The stretch through Bootana Hutta between guardian worlds Mulatan and Gos Hutta is heavily patrolled and guarded by Hutt warships; outsiders are not allowed to travel in this forbidden realm.

Pabol Sleheyron: The route cuts across Hutt Space from Coreward to Rimward, connecting the important trade world of Sleheyron to Imperial routes. Usually, they are faster and offer a more direct path between two systems than known commercial routes. However, some routes exist simply to provide greater security. They may not be faster, but using them helps travelers to skirt pirates and Imperial patrols on major space lanes and at transfer points.

Though secret routes offer these advantages, they are also subject to dangers. Since such routes are less traveled, their astrogation data is more likely to be out of date, increasing the risk that something important has changed since the last trip.

When using a secret route, upgrade the difficulty of Astrogation checks to follow the route once or more times, potentially. This not only increases the chance of failure, but also increases the likelihood that if something goes wrong, it will be catastrophic such as on a Despair result. It is also possible that a supposedly secret route is actually being used by several clans or other organizations, without anyone else ever noticing or catching on.

A few example routes are below. Tatooine Dash: Nar Kaaga-Tatooine by way of Manda system This route is used by the Desilijic clan to decrease the travel time between Hutt Space and its important Tatooine holdings.

This route normally cuts the trip by between twelve and twenty-four hours. Corellian Skip Run: Most Hutt spice smuggling clans know and use this route, though they often alter it slightly to prevent others from discovering them. Ryloth Road: Ryloth-Socorro A more direct route from the spice production world of Ryloth to its distribution networks through Socorro and the Llanic Spice Run, this run eliminates between twenty-four and forty-eight hours from the trip.

This route winds its way through Rimward Hutt Space. Its most notable stop is the Elgit system, which is a clearinghouse for goods entering the Bootana Hutta. The Dead Road on page provides a modular encounter that takes place in this locale. Hollastin Run: It provides links for distribution of goods within the trailing systems of Hutt Space via a series of shadowports.

Kaaga Run: Shell Hutts use this route between their holdings on Circumtore and Nar Kaaga. Not only do individual Hutts own slaves for use as personal servants or labor, but the Hutts as a whole systematically enslave entire species. Some species have been under Hutt control for centuries, their cultures completely subsumed by that of their Hutt overlords. Species long enslaved often serve willingly, as their culture or obligations demand. The explosives detonate if the slaves get out of line or move beyond the areas to which they are restricted.

Of course, Hutts commonly lie about such things, but few slaves are willing to risk their lives to find out whether they are telling the truth or not. Hutts trade slaves exactly as they would any other commodity. The Hutts believe it is their right to control anyone they are capable of dominating.

Early Hutt slave species included the Klatooinians, Vodrans, and Niktos. The callous Hutts manipulated these species through unfair trade agreements and later took control of them during the ancient conflicts with Xim the Despot.

These species and more serve the Hutts to this day.

Exceptions to the anti-slavery laws were soon granted, however, for Hutt Space and a few other areas that the Hutts then moved to control. Within Hutt Space, slavery still continues much as it has for millennia. But those Hutts with holdings inside the Empire proper must be much more watchful or risk legally losing their slaves.

Most Hutts manage to intimidate their slaves enough to keep them in line and from fleeing every time they get an opportunity. Contracts are usually set between six months and ten years, but also include many terms by which the Hutts may extend the length of time served and add fees and penalties for contract violations.

Though the Hutts abuse and extend contracts for as long as possible, they usually do pay up in the end to avoid scaring off future servants. Located on The Dead Road hyperspace route. See page 86 for more on Ylesia.

Located in the Bootana Hutta. The factories were destroyed in a Rebel raid. It is controlled by the Anjiliac clan and is used heavily in their slave operations. See Kintan on page 62 and Niktos on page 96 for more information on this harsh world and its hardy people.

This industrial world on the Shag Pabol holds the largest slave market in Hutt Space. The Hutts controlled slave operations on this home of ryll spice production until slavery was outlawed by Imperial decree. Different slaves have different circumstances.

It is located on the Shag Pabol. While not precisely slaves. The Hutts once held many slaves on Tatooine. The following systems and areas are important to the Hutt slave trade and culture. Homeworld of the Vodran species and site of the infamous Treaty of Vontor. Im portant slaves might be chased relentlessly. Orbiting Rorak 4. Homeworld of the Nikto species. Homeworld of the Klatooinians.

See page 82 for more on Vodran. For years. While idealists might shudder at the thought of buying another individual. Most major kajidics keep offices here to participate in the trade as buyers.

Such operations are likely to anger an entire Hutt kajidic. See page 66 for more on Klatooine. This lush world on the Hollastin Run is mined for metal ore and minerals by Hutt slaves. The homeworld of the subservient YahkTosh species. This shadowport is located on an elusive comet. Individual slaves still exist despite the restrictions. The risks and rewards depend on the particulars of the spice being smuggled. Due to the dangers of using of some kinds of spice.

Some spice can be used for both legal and illegal purposes. The type of spice. The dangers of running spice are considerable. The best smugglers can demand top pay. Larger payments typically correspond with larger shipments. Their reputations. Spice smugglers usually charge thousands of credits for their effort. These cunning risk takers are in it for the money. There are credits to be made at every step along the way—and where there are credits and black markets.

This is what makes some smuggling trips. Outside of Hutt Space. Losing a load of spice to Imperial customs. Though some agents can be bought off. Hutts always want their money back. Their response to a lost shipment depends upon the value of the load and their plans for it. The Hutts may also process and transport spice within Hutt Space without too much interference from the Empire. They demand speed and success for the high sums of credits they often pay.

For most Hutts. Hutt deliveries can be almost anything that a Hutt or a buyer might find valuable. Other buyers include pirates. The riskier the market location. While this cargo can be easier to carry and conceal than that of some smuggling shipments. Also called an invisible market. See Spice Trade on page 34 for information on spice trafficking. The lure of credits often overrides any other concerns about working for a clan or kajidic.

Hutts are also often reluctant to sell openly to a Rebel group. Streetwise and Knowledge Underworld checks might lead PCs to those individuals.

Deals are usually straightforward. Some Hutt clans specialize or dabble in gunrunning. Characters looking for goods here may stumble across the black market simply while shopping for other items. In some locations. They may make their own rules. In other areas. In the Core Worlds and Imperial space. The weapons the kajidics smuggle are often small arms or highly specialized systems specifically requested by the buyer.

While the Rebellion might be the most obvious illegal weapons buyer in the galaxy. The black markets are rarely permanent fixtures or consolidated in one area. See Hutts and the Rebel Alliance on page 39 for more information. People searching for illegal goods must find someone in the know. While such occurrences increase their payment for the run. Most groups looking for guns are involved in some sort of combat or war. Some shadowports specialize in certain markets. While spice. Smuggling for a Hutt is very risky.

For the Hutts. Shadowports are among the largest black markets. Such buyers may need regular deliveries over the course of months or years. L On isolated worlds or those w ithout strong government or law enforcement.

Swoop racing and Podracing are particular favorites of the Hutts. Most pirates quickly learn to keep their mouths shut when hired by a kajidic. Most pirates work for Hutts on a freelance basis. Coals for pirate attacks might include theft of cargo. While some pirate groups may stay relatively loyal to a particular clan. Hutts find hiring pirates to carry out their dirty work to be credits well spent.